About Me

Click the picture to dipixelate! :D

    Hey I'm JJ / Hage, a gameplay programmer + tools programmer. I'm a fresh grad from UOWKDU Malaysia with a degree in Game Tech. I like developing plugins, tools and mods for software and games to cheat or improve the workflow. My personal philosophy is every coding problem has a solution.

    I'm confident in problem-solving and creating tools to help speed up the development process as the faster you can get a prototype out, the faster you can iterate and improve on it. I also tend to focus on the UI/UX as it irks me if they look horrendous. I have experience with Network programmng at my previous intern as well from Roblox Studio. My favourite programming languages are C++ and Lua.

    Favourite genres of games are Puzzle, Simulation, Mech, Comedy and Eroges. My hobbies involve watching anime/reading manga, building Gunpla and creating scripts/tools for minor inconveniences. I also like to look into varying topics such as retro hardware emulation, cryptography, astronomy cause who doesn't like space and things I forgot about.

    I like drawing as well, although non profesionally. Most solo game artwork are done by myself, I tend to prefer Pixel art but I've drawn some raster art like the promotional for my FYP game Hazepoint. I also have some experience in Blender and Blockbench for hobby projects that are work in progress.